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1. Permadeath in Wspace - in EVE General Discussion [original thread]
Uh, will there be stations in Wspace? It would be awful hard to JC if there aren't any stations... but I'm not paying much attention to the details of it, so if there will be stations out there, ignore me.
- by Mobius 1 - at 2009.01.31 15:31:00
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2. lowest 0.0 ratting capable ship - in EVE General Discussion [original thread]
Stealth Bombers, 200k safespots on all the belts, and they kill even the most expensive 0.0 rats easy.
- by Mobius 1 - at 2009.01.19 06:37:00
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3. What kinda skill do I need for T3 ? - in EVE General Discussion [original thread]
Originally by: Tavarius Rex Originally by: Pnandor Please answer this CCP so i can be prepare my skill plan Omnipotent V No, that's not right, you need Omnipotent IV. After you train V it doesn't apply anymore. :P
- by Mobius 1 - at 2009.01.17 02:36:00
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4. Station to gate to gate to station to gate to station; ad nauseum - in EVE General Discussion [original thread]
Give recon probes the ability to "lock on" to a ship's warp drive so the ship that launched the probe can locate warp destination and possibly intercept the target ship at that location. then safespots wouldn't be 100% safe even if you keep warpin...
- by Mobius 1 - at 2009.01.07 02:43:00
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5. Naglfar=overpowered. CCCP, please read and fix. - in Ships and Modules [original thread]
Originally by: Rawr Cristina Methinks the point and your brain lost connection somewhere along the lines. on this particular thread, does the original topic even matter? I just like ranting.
- by Mobius 1 - at 2008.08.31 02:36:00
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6. Naglfar=overpowered. CCCP, please read and fix. - in Ships and Modules [original thread]
Edited by: Mobius 1 on 31/08/2008 02:19:28 EFT warrior ftl? try getting a dread and acually PUTTING 4 siege modules on it, impossible? most likely. game mechanics aren't that screwed up. if this were exploitable, someone WOULD HAVE thought of ...
- by Mobius 1 - at 2008.08.31 02:17:00
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7. the Corrupted wish game. - in Out of Pod Experience [original thread]
Granted! Welcome to Armageddon Day! sadly it only lasts 24 hours. I wish CCP would give us Armageddon Day again.
- by Mobius 1 - at 2008.08.27 23:54:00
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8. Paladin, Golem, or Nightmare? - in Ships and Modules [original thread]
Nightmare looks like it would do better to me, though that's probably because I prefer the shield tank... golem imo should really be ruled out of missions entirely... (4 cruise missiles vs NPC defender missiles = what?! even on a normal raven wi...
- by Mobius 1 - at 2008.07.23 05:51:00
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9. Caldari Tear 3 Battleship Boat - in Ships and Modules [original thread]
The Rokh does not do way way way less damage than the raven, a blaster Rokh fitted properly can top 1000 DPS, but if it were a better missile boat than the Raven, it would have to be completely overpowered to make a difference, and make the Raven ...
- by Mobius 1 - at 2008.07.16 16:43:00
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10. teamspeak/ventrilo not working with eve up-front - in Issues, Workarounds & Localization [original thread]
Edited by: Mobius 1 on 14/07/2008 00:32:35 just tried that, still not working... if it helps, i had this problem after a hard CTD which also messed up alot of my graphic settings, but i've been over my sound settings and nothing seems to have ...
- by Mobius 1 - at 2008.07.14 00:32:00
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11. teamspeak/ventrilo not working with eve up-front - in Issues, Workarounds & Localization [original thread]
teamspeak and ventrilo work fine normally, but when i'm playing eve, my hotkey presses aren't recognized by whatever voice program i'm using, and i have to minimize to talk... anyone know how to fix this?
- by Mobius 1 - at 2008.07.13 03:54:00
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12. Are rage torpedoes bugged? - in Ships and Modules [original thread]
not stationary, i'm not sure what the exact speeds were, but i'm pretty sure it's below 120m/sec which is my explosion velocity with rage torpedoes atm. that might be it though, i hadn't taken that into consideration.
- by Mobius 1 - at 2007.06.03 02:42:00
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13. Are rage torpedoes bugged? - in Ships and Modules [original thread]
I just recently got torpedoes to level 5 and to my dismay, found that they do 20% less damage to a target with 700m signature radius than normal torpedoes do. Am I missing something here? or are rage torpedoes bugged?
- by Mobius 1 - at 2007.06.03 02:11:00
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